---
title: "Your Multiplayer Server"
description: "The `Server` panel is the first Live view. It is designed for both first-time creators and operators running larger games."
engineVersion: v1.0.234
date: 2026-09-28
license: "(c) Gessa, proprietary. Cite with attribution to https://gessa.ai/docs/. Terms: https://gessa.ai/terms/."
canonical: https://gessa.ai/docs/creator/live/your-multiplayer-server/
---
# Your Multiplayer Server

The `Server` panel is the first Live view. It is designed for both first-time creators and operators running larger games.

## Server Identity

The top card shows:

- Status: ready, live, paused, draining, or needing deployment.
- Server type: free shared server, Pro server, Team server, or dedicated server.
- Deployment URL with copy and open actions.
- Deploy action when no active deployment exists.

## Health

Health uses plain language and traffic-light states:

- Green means the server is healthy.
- Yellow means something needs review.
- Red means a critical issue needs action.
- Gray means Live does not have enough data yet.

Sub-health covers deployment, netcode, replication, and scripts. Open `Performance` for detailed charts.

## Capacity

Capacity is shown as included usage, not infrastructure quota language.

Examples:

- `5 of 10 players included`
- `1 of 1 free server`
- `36 of 100 monthly player-hours included`

When you approach a cap, Live shows what the next plan unlocks.

## Recent Activity

Recent activity includes deployments, room starts/stops, admin actions, anomalies, and performance regressions. It updates from the Live stream when connected and from polling fallback when the stream is unavailable.
