world_build_from_spatial_asset
Category: world
Build an executable Project Graph world from an imported spatial asset through the canonical spatial world-build action. Use when: Use when the user asks to turn an imported/generated spatial capture into a renderable, navigable, or playable Gessa world. Do not use when: Do not use if proxy/anchor/playability receipts are missing for the requested acceptance level. Expected response time: sync <3s plus optional workflow run Token cost: high.
Output: JSON text content from the canonical service adapter.
Input schema
Expand to load the generated JSON schema.