How to make a multiplayer game with AI
To make a multiplayer game with AI, use an engine that handles networking for you so you can describe the multiplayer game rather than build the netcode. Gessa creates real multiplayer worlds from prompts and lets your team co-edit the project live.
Describe the multiplayer, not the netcode
Networking is one of the hardest parts of game development. An AI-native engine lets you describe the multiplayer, 'a 4-player co-op dungeon with voice chat', and handles rooms, matchmaking, and synchronization underneath.
Build together in real time
Gessa supports real-time multi-user collaboration, so multiple creators can work in the same project simultaneously, the same way players will share the world you're building.
Ship it everywhere
Multiplayer games built in Gessa go live on shareable web play links in one click, and the engine is built to ship them native to iOS and Steam from the same project, with a monetization path designed in if you want to sell items or passes.
Frequently asked questions
- Can AI build a multiplayer game for me?
- Yes. Gessa generates real multiplayer worlds from a description and handles the networking, so you focus on the game rather than the netcode.
- Can my team build together at the same time?
- Yes. Gessa supports real-time multi-user collaboration, so multiple people can edit the same project live.