Environment Profiles
Built-In Presets
Gessa ships six presets:
- Studio
- Outdoor Day
- Outdoor Sunset
- Indoor
- Night
- Stylized
Studio is the default for fresh 3D projects. It uses ACES tone mapping and neutral lighting so PBR materials read correctly before creator tuning.
Authored Source
World metadata owns the authored WorldEnvironmentProfile. Runtime projection resolves it into SceneSnapshot.environment, and RenderEngine applies it. Cameras can override tone mapping, exposure, anti-aliasing, color grading, vignette, and post preset.
Tone Mapping
Supported modes are ACES, AgX, Reinhard, Neutral, and Linear. ACES is the default policy. AgX is available for stylized or high-dynamic-range scenes that need a different shoulder and color response.
Sky And IBL
The visible sky and image-based lighting map are separate. A world can show a color, gradient, skybox, or HDR-style environment while also using an environment map for PBR reflections.
Reflection probes can be added for local box or sphere reflections. Probe baking is editor-driven and stores the baked cubemap strip as a texture asset.