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Creator · Live Multiplayer

Guide

Your Multiplayer Server

The Server panel is the first Live view. It is designed for both first-time creators and operators running larger games.
engine v1.0.234Copy for LLM

Server Identity

The top card shows:

  • Status: ready, live, paused, draining, or needing deployment.
  • Server type: free shared server, Pro server, Team server, or dedicated server.
  • Deployment URL with copy and open actions.
  • Deploy action when no active deployment exists.

Health

Health uses plain language and traffic-light states:

  • Green means the server is healthy.
  • Yellow means something needs review.
  • Red means a critical issue needs action.
  • Gray means Live does not have enough data yet.

Sub-health covers deployment, netcode, replication, and scripts. Open Performance for detailed charts.

Capacity

Capacity is shown as included usage, not infrastructure quota language.

Examples:

  • 5 of 10 players included
  • 1 of 1 free server
  • 36 of 100 monthly player-hours included

When you approach a cap, Live shows what the next plan unlocks.

Recent Activity

Recent activity includes deployments, room starts/stops, admin actions, anomalies, and performance regressions. It updates from the Live stream when connected and from polling fallback when the stream is unavailable.

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