Creator · Live Multiplayer
Your Multiplayer Server
The
Server panel is the first Live view. It is designed for both first-time creators and operators running larger games.engine v1.0.234Copy for LLM
Server Identity
The top card shows:
- Status: ready, live, paused, draining, or needing deployment.
- Server type: free shared server, Pro server, Team server, or dedicated server.
- Deployment URL with copy and open actions.
- Deploy action when no active deployment exists.
Health
Health uses plain language and traffic-light states:
- Green means the server is healthy.
- Yellow means something needs review.
- Red means a critical issue needs action.
- Gray means Live does not have enough data yet.
Sub-health covers deployment, netcode, replication, and scripts. Open Performance for detailed charts.
Capacity
Capacity is shown as included usage, not infrastructure quota language.
Examples:
5 of 10 players included1 of 1 free server36 of 100 monthly player-hours included
When you approach a cap, Live shows what the next plan unlocks.
Recent Activity
Recent activity includes deployments, room starts/stops, admin actions, anomalies, and performance regressions. It updates from the Live stream when connected and from polling fallback when the stream is unavailable.