Creator · Live Multiplayer
Live Troubleshooting
Deploy the project from the Server panel. If deployment fails, check the activity feed and deployment status.
engine v1.0.234Copy for LLM
No Players
If the server is live but empty:
- Copy the deployment URL from Server.
- Open the game yourself.
- Confirm the deployment environment is correct.
- Check room creation in
Players & rooms.
Players Cannot Join
Check:
- Capacity card for included player or room caps.
- Ban management for matching bans.
- Anomalies for admission or reject clusters.
- Performance for backpressure.
Server Is Slow
Open Performance and look for:
- Tick p95 or p99 spikes.
- High RTT or jitter.
- Replication backpressure.
- Command reject clusters.
- Performance regression markers.
Stream Fallback
If Live shows polling fallback, the dashboard is still updating through HTTP. It retries the WebSocket connection automatically.
Postgres Local Development
If local Postgres startup fails with a migration checksum error, follow docs/dev/LOCAL_DEV_SETUP.md. Do not edit an applied migration file to force the checksum to match.